include material.lib
include die.inc
include bgam.inc
include table.inc
include glass.inc

camera
   look-at (0.0 40 15.0)
   drop-line (0 -1 0)
   origin (-15 80 -88)
   depth 0.76
   x-size 0.64
   y-size 0.48
   filter adaptive ;
   filter super-sample
      x-size 3
      y-size 3
   ;
;

image
   xsize 640
   ysize 480
;

object
   primative plane
      position (-1000 0 -1000)
      normal (0 1 0)
      x-axis (1 0 0)
      y-axis (0 0 1)
   ;
   material
      chequers
         size 10
         material-a
            colour (1 1 1)
         ;
         material-b
            colour (0 0 0)
         ;
      ;
   ;
;

object
   table
      at (0 0 0)
   ;
;

object
   bgam-whole
      at (2 40 -5)
      y-rotate 30
   ;
;

object
   tumbler
      at (16 40 20)
   ;
;

object
   tumbler
      at (20 40 -2)
   ;
;

light
   colour (0.5 0.5 0.5)
   position (-400 1000 -150)
;


light
   colour (0.5 0.5 0.5)
   position (-400 1000 -600)
;

